Let's Play Bioshock - E16 - Lazarus Vector Ingredients Needed HD
Subscribe: http://bit.ly/NEZWwU Thanks for every time you "LIKE" a video. It really helps my channel to grow! Thanks so much! Mr. Odd Plays Bioshock: http://bit.ly/T79v9g Mr. Odd Plays X-COM With Viewers: http://bit.ly/SlJ2pC Let the Bone Charms Decide - Dishonored Lethal - http://bit.ly/Q6j3XE Mr. Odd Plays Half-Life 2: Episode 1 Playlist: http://bit.ly/Rb3zQu Mr. Odd Plays Dishonored Playlist: http://bit.ly/RtV9Be Mr. Odd Plays Half-Life 2 Playlist: http://bit.ly/UXMITK Mr. Odd Plays Black Mesa (Source Mod) Playlist - http://bit.ly/RQ2fDX Mr. Odd Plays Half-Life (1998) Playlist: http://bit.ly/MXvGgs Mr. Odd Plays Half-Life: Opposing Force (1999) Playlist: http://bit.ly/TAzerU Mr. Odd Plays Half-Life: Blue Shift (2001) Playlist: http://bit.ly/NRNmQR An ODD Intermission (Channel Updates): http://bit.ly/TwMFxn Developer: 2K Boston BioShock is a Survival horror[14] first-person shooter video game developed by 2K Boston (now known as Irrational Games)[15] and designed by Ken Levine. It was released for Microsoft Windows and Xbox 360 on August 21, 2007 in North America, and three days later in Europe and Australia.[16] It became available on Steam on August 21, 2007.[17] A PlayStation 3 version of the game, which was developed by 2K Marin, 2K Boston, 2K Australia and Digital Extremes, was released internationally on October 17, 2008 and in North America on October 21, 2008[18] with some additional features.[1] The game was also released for the Mac OS X operating system on October 7, 2009 by Feral Interactive.[19] A version of the game for mobile platforms was developed by IG Fun.[20] A sequel, BioShock 2, was developed by 2K Marin and released on February 9, 2010. Set in 1960, the game puts the player in the role of a plane crash survivor named Jack, who must explore the underwater city of Rapture, and survive attacks by the mutated beings and mechanical drones that populate it. The game incorporates elements found in role-playing and survival games, and is described by the developers and Levine as a "spiritual successor" to their previous titles in the System Shock series.[21][22] The game received overwhelmingly positive reviews, including praise for its "morality-based" storyline, immersive environment and its unique setting, inspired by Objectivist philosophy and rhetoric.