Embark Drinks food and Beds - First Look New Dwarf Fortress | Let's Play Embark Gameplay HD
Embark Part 1 – Welcome to the First look at Embark! A New Dwarf Fortress type game, a colony survival! When we pick the land to build its to set up the basics of our colony! Food, water and place to sleep after that we can worry about expanding! Wanna know what happens today ? Click ► Show More ◄ to find out! ツ Leave a comment and suggestions in the section below. Thank You! ツ ================== ► Feeling supportive ? Stop by Patreon: https://www.patreon.com/user?u=2458663 ツ ► SUBSCRIBE: https://goo.gl/f7oaAC ► Game link: https://embarkgame.com/ ►KickStarter: https://www.kickstarter.com/projects/1049608286/embark-3d-dwarf-fortress-meets-the-sims ================== A deep colony sim in a huge living world. Inspired by the deep simulation of Dwarf Fortress, the open world survival of Minecraft, and the social interactions of The Sims, Embark follows a group of explorers who find themselves on a strange, seemingly uninhabited planet. * Explore Explore a huge procedurally generated 3D world and meet its inhabitants. Players are not restricted to a single map but can travel across an entire beautifully rendered planet. The world of Embark simulates hundreds of thousands of flora and fauna. Animals or plants don’t just spawn randomly, they have families and life cycles. Embark models time of day, seasons, temperature, and precipitation and these conditions can have effects that help or hinder your colony. Crops can fail from lack of water or an early frost. Poorly equipped characters can suffer from frostbite or worse. Craft Gather a large variety of materials and craft items with an extremely complex hierarchical crafting item system. With practice comes the ability to build better items, smith more effective weapons and armours, and smelt better ores. * uiItems Items can consist of multiple components, with each part affecting the items’ effectiveness in different ways. A spear could be made with an iron head and wooden shaft, or it could have a steel head and bronze shaft. Each material has its own in-depth stats. For example; lead makes a poor blade for an axe but makes an excellent mace. * Build Rebuild civilization block by block. Embark’s fully destructible world allows you to build anything from small trading outposts to huge fortresses. An intuitive interface makes managing your colony easy. Order your people to build complex structures and sit back and watch as they complete them. A source of fresh water is critical to your colony’s survival. Build pumps and aqueducts to move wa-ter. Give them some free time and characters will write books and potentially teach others their skills. Design luxurious rooms to keep them happy Characters in Embark are simulated in detail: They get hungry, thirsty, lonely, or tired. They each have their own interpersonal relationships, social status, and personalities. With the game’s focus on smaller groups each member of your colony is unique and important, and you can really get to know you