MagicaVoxel - Unity - Playmaker - C# : Swapping Textures on the Same Voxel Model HD

20.02.2016
Playmaker Setup Starts at: 00:11:26 C# Setup Starts at: 00:24:45 In this super demonstration we create several different textures for a raygun voxel model demonstrating methods in both MagicaVoxel and Photoshop. We then import the models and textures into Unity and create a texture swapping and model rotating setup in Playmaker. Just for good measure we create the same swapping and rotating setup using only C#. This is a long tutorial jam packed with information and hopefully has a little something for everyone.

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