Particle City HD

27.06.2012
This is my city made from particles in Blender (Cycles), and put together with Final Cut Pro. The textures for the 18 models came from CGtextures.com, which is a really cool resource. The animation consists of 250 frames, 50 samples each, and took 19.3 hours to render at 1920x1080. The pan of the 18 individual buildings, which was 125 frames with 50 samples at 1920x1080, took a little over two hours to render. Based on the Blender Guru tutorial "How To Create a City," by Andrew Price of blenderguru.com http://www.blenderguru.com/videos/how-to-create-a-city It teaches how to model a low poly building, create a city using only particles, and make a textured road with intersections. Plus, this tutorial helped me to gain a better understanding of UV unwrapping and nodes. I also picked up some nifty artistic techniques that affect color, light and shadow in dramatic and interesting ways. Music: "Chaos in C Major," written and programmed by MRT.

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