FBX - Unreal Engine 4 - Motionbuilder - 3ds Max - Daz Studio Updated Method HD
This is an updated way to export an FBX from Daz Studio, clean in 3D Studio MAX, add animations in Motionbuilder and then import a complete character file into Unreal Engine 4. Sorry the audio sucks, the microphone is picking up my computer fan. I found a noise-gate after the video was made which would silence it out. Here is the link to the FBX files: https://wiki.unrealengine.com/File:ThirdPerson_FBX.zip Here is a link to download my presets for Motionbuilder. http://www.mediafire.com/download/whxyhb3t2ex28wt/SarlackMBCharacterTemplates.zip For Genesis 3 Motionbuilder preset http://www.mediafire.com/view/84qpp3uxkbzuxfw/Genesis_3.xml
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