How to Make an Albedo Texture from a Diffuse Texture
These settings need to be changed in Photoshop before creating your textures: edit - color settings. RGB: RGB needs to be set to sRGB Gray: Gray Gamma 2.2 Spot: Dot Gain 20% Here are the promised links to additional PBR information Dontnod PBR: http://seblagarde.wordpress.com/2012/04/30/dontnod-specular-and-glossiness-chart/ Dontnod PBR: http://seblagarde.wordpress.com/2014/04/14/dontnod-physically-based-rendering-chart-for-unreal-engine-4/ PBR Discussion on Unreal Forums: https://forums.unrealengine
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