Blender how to Reduce Poly Count and Bake Textures

16.09.2021
We will go through the process of reducing the poly count on a 3d scan or a high poly mesh, down to an acceptable size, and then to bake a normal map and also a diffuse map in Blender. The model was downloaded from SketchFab Support me on Patreon https://www.patreon.com/Markom3D SketchFab bit.ly/37YudJ4 Node Preview Addon https://blendermarket.com/creators/simon-wendsche?ref=100 +++++++++++++++++++ Donate - Paypal - https://paypal.me/markom3d Discord - https://discord.gg/VcmEuuZ https://www.markom3d.com https://www.patreon.com/Markom3D https://www.facebook.com/markom3d https://www.instagram.com/markom3d/ Donate paypal.me/markom3d

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