NOVA ZONA wip 01 HD

05.05.2014
NOVA ZONA is a map currently in development for ARMA 3: http://forums.bistudio.com/showthread.php?142308-Large-S-T-A-L-K-E-R-inspired-Island-quot-NOVA-ZONA-quot This is a very basic test to try to show what some of the structures look like in-game. I picked a random location on Altis, then scattered a few NOVA ZONA buildings around and put in two opposing forces. This is the result... Please note I have used only 6 NOVA ZONA structures- the rest is entirely Bohemia Interactives work, although I plan to create everything myself for the final map. Please excuse a few floating objects and little things like missing fences/incidentals etc- this is a very bare bones set up. I hope this helps to give you a better idea of the direction this map is heading in and of the aesthetic I am going for. :) Mods/Addons used: CBA: http://www.armaholic.com/page.php?id=18767 Bloodmist: http://forums.bistudio.com/showthread.php?150708-Blood-Mist Blastcore A3: http://www.armaholic.com/page.php?id=23899 JSRS 2:1: http://forums.bistudio.com/showthread.php?170226-Jsrs2-1 JTD Fire and Smoke: http://forums.bistudio.com/showthread.php?152108-JTD-Flies-ArmA3-version TPW Mod: http://forums.bistudio.com/showthread.php?164304-TPW-MODS-enhanced-realism-immersion-for-Arma-3-SP Also using the Editors Mediterranean Filter.

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