double cast bug explanation

26.07.2011
I finally did it! I was able to reproduce the double cast bug that is being fixed in just 2 hours. You can read my explanation below. *Special thanks goes out to JohnPetrucci for throwing around ideas with me about this bug and helping to reproduce it, and to Kontralire for helping me in all of my bug reproductions.* When I originally attempted to reproduce this, one of my original ideas was that champions were leaving the hit area as the spell was being cast, and the AoE was still doing the damage it would have done to that champion to whoever was left in the AoE. However, I failed to reproduce it, and gave up on the idea. Fast forward a day or two, and I decided to try it again, as I finally was able to get two human bug testers with me in one game. After precise timing, BOOM! It works! So, time to recruit a third person for the other team. Finally, I was able to time it correctly so that both of the other people passed the line of the AoE I was casting on the stationary person at exactly the right time, and I was able to do triple the damage. I did try this against a full team of five people to try and get penta-damage, but it was just too difficult to get the timing down. *Edit: So apparently that final clip is not in slow motion for some reason. It seems to have sped up after the video was compiled.* So, boo-ya, there it is. G! G!

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