operation flashpoint DR, "I AM RAMBO", xboxlive multiplayer gameplay

11.10.2009
http://www.gamedat.blogspot.com i uploaded hq. because hd takes way too long. War—real war—is definitely not fun. War in video games sure can be, as evidenced by such games as Call of Duty, but the real thing is absolutely no joke. There are no power-ups, there are no shields and death can come quicker than the blink of an eye. People whove been in real war will probably acknowledge this. Its not like Rambo, where spraying bullets everywhere and watching things blow-up is some kind of dance with death. Rather, they will tell you, its mostly about keeping your head down and staying alive, and taking out the other guy when you get your carefully planned-out chance. Operation Flashpoint, a series that began on the PC back in 1991, has always tried to re-create that real feeling of war, as well as faithfully depict the real tactics and equipment that is an integral part of the modern-warfare fight. The original game developed a huge cult following of gamers who appreciate simulation over typical video game clichés, and many of those gamers have been waiting for this game, Operation Flashpoint: Dragon Rising, for a long time. While it doesnt have a numeral 2 next to the name, it is, for all intents and purposes, the real sequel to that game. Some of the real hardcore fans beg to differ. After a number of expansions to the original title that contained enough content to be considered full sequels, the developer (Bohemia Interactive) cut its ties with publisher Codemasters and struck out on its own. Cutting ties with the publisher also meant cutting ties with the name Operation Flashpoint, so Bohemia titled its subsequent game ARMA, which many longtime fans consider the true sequel. Its always about oil, isnt it? However you choose to look at it, we are now still confronted with Codemasters Operation Flashpoint: Dragon Rising, and the internal development team working on it has done everything in its power to create the same kind of exacting infantry simulator, this time more specifically for the consoles. Its not the first time Operation Flashpoint has been on a console, but the less said about 2005s Operation Flashpoint: Elite for the Xbox, the better. So well just consider Operation Flashpoint: Dragon Rising the reboot for the series. The action in Operation Flashpoint: Dragon Rising is far different from the kind of shooter action youve seen in other console video games. Its more faithful to reality than other simulators, such as Ghost Recon or Rainbow Six. Bullets and other projectiles behave as they would in real life, dropping due to gravity over distance. Bodies dont have health bars; a single shot can kill you if its in the right place, and wounds to different parts of the body will affect the specific things those body parts do. Get shot in the leg, run slower; get shot in the arm, have trouble aiming. Reloading is slow, too, as it would be in the real world. Operation Flashpoint: Dragon Rising does its simulation really well. Its a cha

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