OpenGL Tutorial 53: Lens Flare HD
Getting back to the OpenGL tutorials this week with a simple sprite-based lens flare effect! Try out the runnable demo: https://www.dropbox.com/sh/i6chq9yj6c80h2y/AADSGHrvODxqfhk_0JtGRB5Sa?dl=0 Starting code download (needs to be set up in a project with lwjgl.jar, lwjgl_utils.jar, and PNGDecoder jar, as well as the relevant natives): https://www.dropbox.com/sh/vo7dwmaccrtc2ng/AAAr48L7pGsSXs0EEQtkWKspa?dl=0 Finished code download: https://www.dropbox.com/sh/89l4xx87sdfde9y/AAD0hRdH4PbMGBC2BgPqTgbGa?dl=0 More complex lens flare technique: http://john-chapman-graphics.blogspot.de/2013/02/pseudo-lens-flare.html Particle tutorial (similar to rendering sun): https://www.youtube.com/watch?v=6PkjU9LaDTQ GUI tutorial (similar to rendering flare quads): https://www.youtube.com/watch?v=vOmJ1lyiJ4A Perspective division explained: http://www.learnopengles.com/tag/perspective-divide/ Support the series on Patreon: https://www.patreon.com/thinmatrix Facebook Page: https://www.facebook.com/thinmatrix Twitter: https://twitter.com/ThinMatrix Tumblr: http://thinmatrix.tumblr.com/ Instagram: http://instagram.com/thin_matrix Check out my game on IndieDB: http://www.indiedb.com/games/equilinox End of video music- Kai Engel, "Waking Stars": http://freemusicarchive.org/music/Kai_Engel/Evening_Colors/01_-_Waking_Stars
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