Tile World 3 (update tw3v8) HD

06.03.2015
This is "Tile World 3", a 3D game demo I have made using LWJGL 3.0 and Java. This version of the demo uses Modern OpenGL with GLSL shaders. I have written a simple 3D collision engine based on non-rotating boxes around all ground tiles and entities (the player and trees). The Map is currently 512x512 tiles. This is not a voxel-based world. The Demo can be controlled ether with a keybord/mouse, or a game controller with analog joysticks (as done in the video). Download the demo here to try it yourself: http://tw3.brinkeby.se/ Read more about my other projects on my website: http://axelsdiy.brinkeby.se/

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