Realization Engine version 13 update HD

07.06.2015
Realization Engine is a 3D graphics demo I have made using OpenGL, Java and LWJGL 3.0. I have added water to the world. The water consists of a reflection texture and a refraction texture that are applied to the water surface. The textures are distorted by two DuDv maps. There are also specular light reflections on the surface, the surface normal is calculated using two normal maps. This "graphics engine" will be the platform for more experiments in the future. More info on my website: http://axelsdiy.brinkeby.se/?page_id=1006

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