In The Minds of Madness #8: Why Video Games Get Lovecraft Wrong. HD
Today We discuss why the majority of video games never seem to get Lovecraft right. Is it an issue with the developers of these games, or the medium itself? UPDATE: I was considering doing a VLOG to explain the situation behind the extremely long gap in between videos, but issues with my camera lead to me explaining here in the description. So far 2017 has SUCKED for me. I have been battered by both life issues and Hardware malfunctions since early January. Because of this, and the time of year, I have been in a deep depression. My motivation was utterly devastated. Most days it took all of my willpower just to get out of bed. When I did have motivation to work on videos, either a new life issue would pop up, or hardware problems would prevent me from editing/rendering videos. I got to the point of thinking "Why Bother". Fortunately, all issues have been taken care of, and my computer is running better than it has ever run. My mood is great, and my motivation to work is coming back in full force. Please bear with me as I wipe the rust off of by skills, and thank you for sticking with me throughout all of this. You all are awesome. Interloper by Kevin MacLeod is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/) Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100401 Artist: http://incompetech.com/ Echoes of Time by Kevin MacLeod is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/) Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1300029 Artist: http://incompetech.com/ Video Clips from www.freestockfootagearchive.com https://www.youtube.com/channel/UCy8fgmCsEDIKMWx4Zi0CvNQ Bloodborne footage owned by From Software.
Похожие видео
Показать еще