The History of Creativity in Game Design | The Evolution of Genres, and Innovation in Video Games HD
This video documents the history of creativity in game design, The evolution of genres and the future of innovation in video games. Creativity is an often misunderstood phenomena, but it is no where near as mysterious as people think. It is about repurposing the past, understanding its context, and fusing disparate ideas together. This video traces the origin of some of the most important innovations in video game design, the most revolutionary games in our medium, and how we can use the storied history of creativity in our medium as a guide to where we might go in the future. Ultimately, Creativity is about coming together, whether it be ideas, people, or generating systems that allow artists to fully express their authentic voice, and I try to examine What we need to do to unlock a new frontier for games. Sources -Gdc talk Mata Haggis Storytelling tools https://www.youtube.com/watch?v=8fXE-E1hjKk - Pattrick Holleman The History and evolution of game design https://www.youtube.com/watch?v=ct8a3D7FvB0&t=140s -Nels Anderson How systems will save us all https://www.youtube.com/watch?v=X8w1ScEulfU&t=537s -Raph Koster Practical Creativity https://www.youtube.com/watch?v=zyVTxGpEO30&t=42s -Creativity Mikhaily Czikzentmihayli -Raph Koster A theory of fun -Scott Rogers Level up -Game Mechnics: Advanced Game design Ernests Adams -Death to the 3 act structure https://www.youtube.com/watch?v=m6Hjfu0-oZY -Meaningful choice in game level design https://www.youtube.com/watch?v=BEF4GVNzkUw -Design in Detail https://www.youtube.com/watch?v=hJhpMmVLMZQ -GDC Platinum Games https://www.youtube.com/watch?v=wrw2IP6pZu0&t=2s -GDC Holistic level design https://www.youtube.com/watch?v=CpOoTAVeEcU&t=7s -Scott Rigby The Freedom Fallacy https://www.youtube.com/watch?v=3vct13OhIio -Erin Hoffman Precision of Emotion https://www.youtube.com/watch?v=FP-LNRtwpb8&t=5s - Advanced Game design: A systems approach Micheal Sellers -Designing games : Tynan Sylvester -Game Invaders : Jo Clay, Paul Massey -Patterns in game design Stefan Bjork -Persuasive Games Ian Bogost -GDC Jesse Schell The future of storytelling https://www.youtube.com/watch?v=BjrO-di22v8&t=1s -Nicole Lazzaro The four keys of fun https://www.youtube.com/watch?v=EEmNRRRqgNc -Mechanics Dynamics Aesthetics https://www.researchgate.net/publication/228884866_MDA_A_Formal_Approach_to_Game_Design_and_Game_Research -Jonathan Blow The Main Conflicts of Modern Game design https://www.youtube.com/watch?v=mGTV8qLbBWE&t=1s