Video game sound design and implementation demo using Wwise and The Cube HD

20.08.2012
This was a project completed as part of my MA in Audio Production. Its a demonstration of sound design for games as well as dynamic music system design and implementation in Wwise. All sound, music and implementation by Simon Gumbleton, thanks to Mike Tree for additional foley and voice acting. Cube is an open source game for windows. Thanks to Graham Gatheral for some great tutorials that really helped me to get started with this project http://www.gatheral.co.uk/tutorials/wwise/index.php?/archives/1-Getting-started.html

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