Dayz: NEW Dayz Patch - 1.7.3 - ZOMBIE ANINMATIONS, TENTS, + MORE! HD
Dayz dayz 1.7.3 patch Client: * [NEW] Tents can no longer be placed on concrete. * [FIXED] Building checks for tent placement (No longer place tents in buildings). * [FIXED] Tents now are one click place. * [FIXED] Fixed function for checking if in buildings. * [UPDATED] Vehicle repair menus now all replaced. * [NEW] Vehicle menus now list all damaged parts no matter if you have the item or not. * [NEW] Vehicle repair menus will now let you know the exact item you need to repair on failed repair attempts. * [FIXED] Vehicle Damage is now fully working. * [FIXED] Vehicle Killed is now in effect fully destroyed vehicles will now set correct in db. * [FIXED] Tents Now add and remove from db. * [FIXED] Food can no longer be consumed if the player does not have in inventory. * [FIXED] water can no longer be consumed if the player does not have in inventory. * [UPDATED] Updated UI control bug. * [NEW] Toolbox is now needed for all repairs. * [NEW] Alt-f4 is now locked and will only open your status menu. * [Fixed] No longer possible to drink/eat/pitch a tent/put on clothes/build sand bags/cat wire/hedgehogs/consume medical supplies/free filled water without consuming the item. * [FIXED] No longer possible to create axes out of thin air if you already have one * [FIXED] Switching skins no longer repairs pain shakes/broken legs/resets/dupes/screws/resets ammo * [FIXED] Duping no longer possible through zombie corpses/etc * [FIXED] It should now be impossible for a new players spawns to spawn unconscious. * [FIXED] You can no longer cook infinite free meat from camp fires * [FIXED] Survivors should no longer pickup a single item at the same time and both receive it. * [FIXED] You can no longer generate multiple tents while packing up a deployed tent. * [FIXED] You can no longer change clothes/eat/drink/etc. while in a vehicle * [UPDATED] ItemWire reduced from 0.06 to 0.01 * [UPDATED] PartEngine updated from 0.01 to 0.06 * [UPDATED] Version info is now displayed correct * [NEW] New Combat System If you fire a weapon, then you go into combat. During combat, "ABORT" is disabled. (Need to look at the effects with high player counts) * [NEW] Combat 30 sec timer on all combat actions. * [FIXED] Zombie death animation is delayed (now it plays instantly) Server: * [NEW] HiveEXT.dll now replaced with our new version. * [NEW] Official Hive login is now hard coded into the .dll * [NEW] New Hive can now set ingame time to custom, local(local server time), static * [FIXED] Object Gear syncs happen based on radius not just on menu. * [FIXED] Vehicle Position is now updated with client position. * [FIXED] Vehicles save fuel properly
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