The Witcher 3 Gameplay 50 minutes HD
According to the developers, the third part of the series will combine the non-linear story and an open world game, which is thirty times more than the world of the Witcher 2. For movement you can use a variety of transport such as horse or ship. Passing the main storyline will take about 50 hours of play. Side quests will take about the same amount. During this time the hero will be able to pump up to maximum 60 level. Combat mechanics are based on the principles of the previous games, but the team reviewed many details. Thus, the roll will replace the pirouette that the plan will preserve the protective function without loss of mobility; it will be possible to parry or evade, even if you ran out of energy, but losing balance; the ability to interact with the environment during the battle, such as tearing a wasp hive badge hard for causing additional damage to enemies. Provided 96 animations movements Geralt in battle (in the last game there were 20). CD Projekt RED announces that in creating the combat animations bring together experts in the field of fencing. When motion capture is used stuntman. In General, the developers promise more understandable and intuitive combat system. The enemy artificial intelligence is completely redesigned. Also reworked the system of magical symbols used by the Witcher. Thus, each of the five characters will have the basic shape, as you move through the selected branch will be possible to open the secondary form of the mark, such as mark Igni in its original form allows the emission of flame. Secondary form causes circular damage. Both forms of the sign will be available. Among other features and enhancements: the ability to store items in a saddle bag inventory, growing beards, horse racing, updated mechanics "Sense of " the Witcher". Witcher Senses) - it will allow you to see the clues and traces, is the ability to create items, armor and weapons], as well as the ability to import saved data from the previous part.