Clone Hero Multiplayer Testing #2 HD

26.06.2018
I completely remade this entire thing. Updated the net code with my EasyUDP library so everything is a lot faster and cleaner. The server is now its own program. I also added server settings like play overstrums and max song difference. Play overstrums means that it will play the overstrum sound on your screen if the other player overstrums. Max song difference is how much time you can be off from the server song time. That is useful for bad connections, if someones clone hero loads the song later, or if someone pauses the game. Its basically done, it just needs more error handling.

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