Writing "social network" in go lang, part 7, writing tests HD
I decided to try to write a "social network", like facebook, vkontakte and such, for fun, in go lang ( http://golang.org ). In the this part we write test for our web socket protocol and for basic actions like registration and authorisation. All source code (including rebuilder.php which uses darwin-notify from my unrealsync project) is available at github: https://github.com/YuriyNasretdinov/social-net/tree/part7 Live demo is available at http://social-net.hopto.org/