X Plane 11 VR - Cessna 172 Engine Failure - Oculus Rift GTX 1060 i5-7600k HD

27.01.2018
X-Plane 11 in VR. Engine Failure in the Cessna 172. We take off and climb until I put the plane in a simulated engine failure. Instead of landing at the airport I end up landing in a field. I am running a GTX 1060 (6GB version) with an i5-7600k. In this video, I am running both the CPU and GPU without any overclocking. The Oculus Rift makes it very immersive in VR. With the new Steam VR (X-Planes new native VR setup), I have my resolution set to 2X supersampling, which is pretty high. The video quality will not be that high due to the way I had to record it. I will be looking to improve this in future videos. X-Plane 11 Graphic settings: - Visual Effects are set to High (HDR) - Texture Quality is set to Maximum - Antialiasing is set to the first notch - Number of objects is set to high - Reflection Detail is set to minimum. Amazon links for the VR headset, yoke, rudder pedals and throttle that I use in my video: Oculus Rift http://geni.us/vrheadset Rudder Pedal http://geni.us/Rudderpedals Yoke http://geni.us/Yoke Check out my website at https://vrflightworld.com for more great information on VR Flying.

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