LPT - DooM 2: Oblige0006 -- MAP08 { Savage Castle } HD
Lets Play Together - DooM 2: Oblige0006 Quad Shotgun Zombies ! :-D Oblige ist ein Programm zum erstellen von zufallsgenerierten Maps. Oblige Version 6.10 RC1: _ Obligedat: game = doom2 mode = sp engine = gzdoom length = game seed = 399146774 theme = jumble size = mixed outdoors = mixed caves = mixed mons = more strength = tough weapons = normal powers = mixed health = less ammo = normal ---- Modules ---- @BOLTS = 1 @QUADZOMBIE = 1 @SSGZOMBIE = 1 @TESLACANNON = 1 @doom_mon_control = 1 caco = default gunner = default Mastermind = default skull = default demon = default knight = default ss_dude = none vile = scarce zombie = default Cyberdemon = default baron = default spectre = default arach = default mancubus = default revenant = less pain = default imp = default shooter = default @doom_weapon_control = 1 super = default saw = default chain = default plasma = default launch = default bfg = default berserk = more shotty = default @export_map = 0 @heretic_mon_control = 0 mummy = default Maulotaur = default sabreclaw = default gargoyle = default leader = default weredragon = default fire_garg = default ohpibian = default D_Sparil = default Ironlich = default knight = default disciple = default @heretic_weapon_control = 0 crossbow = default gauntlets = default hellstaff = default claw = default firemace = default phoenix = default @imm_conduct = 0 helper = mixed new_mons = scarce @level_control = 1 secrets = mixed big_rooms = mixed doors = mixed hallways = mixed ex_floors = mixed darkness = mixed windows = mixed switches = mixed steepness = mixed pillars = mixed sub_rooms = mixed teleporters = mixed closets = mixed lakes = mixed traps = none symmetry = mixed scenics = mixed cages = mixed pictures = mixed mon_variety = mixed liquids = mixed crates = mixed @music_swapper = 1 @no_prebuilt_doom = 1 @quake2_mon_control = 0 Huge_flyer = default parasite = default beserker = default brain = default enforcer = default grenader = default medic = default guard = default guard_mg = default Super_tank = default tank_cmdr = default flyer = default shark = default tank = default gladiator = default maiden = default mutant = default icarus = default guard_sg = default technician = default @quake2_weapon_control = 0 rocket = default rail = default machine = default shotty = default chain = default ssg = default bfg = default hyper = default grenade = default @quake_mon_control = 0 grunt = default fiend = default death_kt = default ogre = default enforcer = default fish = default dog = default knight = default tarbaby = default shambler = default vore = default scrag = default zombie = default @quake_weapon_control = 0 rocket = default nailgun = default ssg = default nailgun2 = default zapper = default grenade = default @sktag_mon_control = 0 cacolant = default superguy = default darkimp = default bldemon = default abaddon = default belphegor = default hectebus = default @sktag_mons = 0 def_mon = some def_weap = some @skt