A Link to the Past tricks and glitches

02.03.2010
This is a movie showing a couple of timesaving tricks and glitches in A Link to the Past. It was mainly done for http://www.zeldaspeedruns.com/ (A great Zelda site focusing on Speedrunning) to include some information about the 2D Zelda titles as well. Anyway, to the movie itself! I should start off by saying that I didnt find all these myself. The ones I found myself are: The bomb boost shortcut in Palace of Darkness, bomb boost in the Ice Palace and both the Shooting items through moving blocks glitches. 1. Normally when you go into the room and straight down, Zelda will start talking. If you hold right atonce, youll be able to go around the tiles that trigger the text and can pull the lever at once. Doesnt really save more than probably half a second, but is very easy to do. 2. The skeletons in this room wont appear until you go to the middle area of the room. It will thentake a while before they become visible. During that time, youll still be able to kill them using pots. If you manage to kill two before they become visible, the door will open. Normally four skeletons will appear in the room that you have to kill. 3. The anti-fairies will disappear from the pot if you kill all other enemies in the room. That takes toolong, so just get damage, lift the pot, stand on the button, wait until you can press the button and grab the chest! 4. This should however be quite well known. For it to work, youll have to stand 1-2 pixels from the hole, put a bomb behind Link and youll hopefully be boosted across. If you charge up the sword, Link will walk slightly slower, which makes it easier to stand in the right position. When you want to go back, simply dash against the chest. 5. This bomb boost is much easier to do, as you dont need to be as close to the hole to get over. Its easier to be too much to the right/left instead. Once you have boosted, hold right to get to safe land! 6. If you place the mirror warp point where the ocarina will land when you dig it up, youll automatically teleport to the Dark World as soon as you have picked it up. This is actually slower in an any% speedrun because you are supposed to be in the Light World when you are 7. A third bomb boost! This one is the trickiest yet, but skips nearly the whole temple. I cant really give you any more advice or such than can be seen in the movie. Both where you place the bomb and where you stand matters for it to work. Its easily done that you hit the blocks when you boost. If you succeed, then just go to the boss and kill. 8. You can shoot items through blocks while they are moving, such as fire rod, ice rod, arrows, hookshot etc. The same glitch can also be used in Links Awakening, Oracle of Ages and Oracle of Seasons. At this place, it saves a lot by not having to move all blocks and go into the small area where the torch is located. 9. During the second phase of the fight, Arrghus normally goes up as soon as you have hit it. But if you use the fire rod twice and then re

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