New : SOCOM H-Hour (PS4) 2014-2015 HD

17.06.2013
H-Hour (PC-PS4) 2015 H-Hour (PC-PS4) 2015 H-Hour (PC-PS4) 2015 H-Hour (PC-PS4) 2015 H-Hour (PC-PS4) 2015 H-Hour (PC-PS4) 2015 H-Hour (PC-PS4) 2015 H-Hour (PC-PS4) 2015 H-Hour (PC-PS4) 2015 H-Hour (PC-PS4) 2015 H-Hour (PC-PS4) 2015 credits to JohnXtwo for making this video ! WHY IS H-HOUR SOCOM? This is why: • PS4 Confirmed • Being made by Creative Director of S1 and S2 (David Sears) • Victory Dancing • Custom Taunting • Lobby System (Voice and Text Chat Included) • Classic Server list view • Custom Lobby Rooms • NO Health Regeneration • Opening doors, triggering explosives, shooting out lights (intended) • Select Fire • Backblast (AT4s - just like SOCOM) • Private Rooms • Guns Hot • Strafing Gunfights (community decides, David Sears enjoyed them) • Prone Dive (David Sears likes the idea, could be added) • Grenade Arc • Clan System (clan management and support) • Clan Page, clan emails • U.S Special Forces VS. Terrorist • Female voice HQ (like in original SOCOMs) • NO VEHICLES • Leaning (D-pad lean like old SOCOMs) • Third person view default (first person view option) • No OTS, view will be like old school SOCOM • No Sprint (Analog stick will determine speed like old SOCOMs) • Maps designed around one game mode • Round based is primary focus (respawns can be made like old SOCOMs) • Jump to climb (will be put in if community wants it) • Game speed will be like SOCOM 1 and SOCOM 2 (action is more important than animation) • Online 8v8 with Spectator mode • urban maps, rural maps, desert maps, arctic maps, jungle maps • NOT a simulator (which means it will play more like SOCOM) • Push to talk will be a decision based on community feedback • Ranking system similar to SOCOM 2 • Confirmed modes so far will be demolition, suppression, escort, and breach under different names http://www.kickstarter.com/projects/1687497632/h-hour-worlds-elite-0

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