Blender 2.78 PBR Viewport Texture Maps/Specularity (Tutorial4) HD

27.10.2016
We review the node groups that we have created so far and add start the process of creating final presets using our groups. Concepts covered: - Texture Black/White Grayscale Bump Mapping - Texture Ambient Occlusion - Car Paint Subsurface Flake - Specularity Node Group

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