Grand Theft Auto 5 Redux gameplay | GTX 650 HD

15.10.2016
Modification Redux on GTA 5 on GTX 650 improve weather effects, colors, textures, fine particles, lighting and much more. The realism of the game GTA 5 on GTX 650 whith Redux will give a lot of factors, such as the leaves fall from the trees, the animation of blood spatter, etc. Some graphical improvements that will bring GTA 5 Redux: • Replaced the texture of roads, including curbs, sidewalks and barriers • colors completely redone • Textures made in 4K resolution (plants, fire, water, clouds, trees, etc.) • Improved system damage cars and other objects • added volumetric fog • improved reflection system • Added new weather effects • improved tessellation • Removed toning objects when you move the goal • DOG-added effects, giving the picture perfect look • Improved system display light flows • Improved physics behavior of small objects, including leaves from the trees, debris, dirt, etc. Systems requirements for Grand Theft Auto V Redux: CPU: Intel Core 2 Quad CPU Q6600 @ 2.40GHz (4 CPUs) / AMD Phenom 9850 Quad-Core Processor (4 CPUs) @ 2.5GHz CPU Speed: Info RAM: 4 GB OS: Windows 8.1 64 Bit, Windows 8 64 Bit, Windows 7 64 Bit Service Pack 1, Windows Vista 64 Bit Service Pack 2* (*NVIDIA video card recommended if running Vista OS) Video Card: NVIDIA GeForce 9800 GT 1GB / AMD Radeon HD 4870 1GB (DX 10, 10.1, 11) Sound Card: Yes Free Disk Space: 65 GB My system for testing GTA 5 Redux: CPU: Intel Core i5 3570 @ 3.40-3.8GHz (4 CPUs) RAM: 8 GB OS: Windows 10 64 Bit SP1 Video Card: NVIDIA GeForce 650 GT 1GB (Inno3d) Settings on game: Resolution: 1280x720px FXAA: On MSAA: X2 TXAA: On VSync: Full Textures: Standart Shaders: Height Shadow: Height Mirrors: Height MSI Mirrors: Height Water: Standart Particles: Height FPS on game GTA 5 Redux on GTX 650 on this settings: 40-60

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