Volumetric Fog | Feature Highlight | Unreal Engine HD
Announce Post: https://forums.unrealengine.com/showthread.php?146354 Daniel Wright joins the livestream once again, this time to talk about Volumetric Fog, a beautiful new rendering feature in 4.16. With Volumetric Fog, you can create incredible ambiance and mood in your environments using the new Volumetric Fog! Varying densities are supported so you can simulate clouds of dust or smoke flowing through light shafts, and any number of lights can affect the fog. NEWS E3 Awards - https://www.unrealengine.com/en-US/blog/unreal-at-e3-awards-powered-by-gamesbeat-return-in-2017 Inkinema - https://www.unrealengine.com/en-US/blog/how-top-studios-create-blockbusters-with-ikinema-runtime-and-ue4 LA E3 Meetup - https://www.unrealengine.com/en-US/blog/join-us-in-la-for-the-unreal-engine-e3-meetup Arch Vis Webinar - https://www.unrealengine.com/en-US/blog/second-architectural-visualization-webinar-with-fabrice-bourrelly-announced COMMUNITY SPOTLIGHT Blood Ancestors - https://www.kickstarter.com/projects/snowpeakstudio/blood-ancestors-a-competitive-medieval-fantasy-gam Portal - https://forums.unrealengine.com/showthread.php?145443 Switching Weapons - https://forums.unrealengine.com/showthread.php?145782
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