Book Of The Dead: Environment (Unity Engine 2018.2b9) - 4K Unlimited FPS (GTX 1080) HD
Windows 7 + D3D11 Build. GTX 1080 + MSI Afterburner Overlay. Watching at 1440p+ recommended! Benchmark FPS results (without recording): 3840x2160 = 37.4 Avg / 32.8 1% low / 31.5 0.1% low / 46.6 max 2715x1527 = 67.2 Avg / 55.4 1% low / 52.2 0.1% low / 92.3 max 2560x1440 = 73.3 Avg / 60.1 1% low / 56.6 0.1% low / 103.1 max 1920x1080 = 109.2 Avg / 83.7 1% low / 76.9 0.1% low / 168.3 max 1280x720 = 156.9 Avg / 112.7 1% low / 97.6 0.1% low / 273.1 max Driver version: 390.77 Download it here and build it yourself: https://assetstore.unity.com/packages/essentials/tutorial-projects/book-of-the-dead-environment-121175 The project requires 2018.2b9 or higher. Import into an empty project (3D template) to avoid conflicts with builtin packages. This package contains an extended version of the environment that is shown in the Book of the Dead trailer. The project runs 30 fps in 1080p on PS4 Pro, Xbox One X and Windows/DX11 (mid-range gaming system). It is also supported on macOS(High Sierra)/Metal, Windows/DX12/Vulkan as well as on PS4, Xbox One and Xbox One S. More information and detailed Book of the Dead making-of articles: http://unity3d.com/book-of-the-dead Video Stuttering©® courtesy of NVidia GeForce Experience. Recording bitrate used: highest possible; Software used: MSI Afterburner + HWinfo64 (OSD); Hardware specs: https://www.youtube.com/user/reznorPL/about