Initial D: Arcade Stage (2002) by Sega/Sega Rosso - 1080p 60fps Normal circuit gameplay on Demul 0.7 HD

06.09.2016
Recorded on Demul v0.7 alpha 18/08/2016 with nvidia Shadowplay @ 1080p Full HD resolution 60fps. Demul settings: D3D11 new plugin (more accurate than old plugin) @ native resolution upscaled to 1920x1080 + injected SMAA ultra from Reshade. "Initial D Arcade Stage" (2002) is a racing game series developed by Sega, based on the anime and manga Initial D. In the U.S., the games, which keep their version names in later entries, are otherwise known as simply "Initial D" without the "Arcade Stage" subtitle. Gameplay on "Normal circuit" - Naomi 2 Version - captured. Sega "Naomi 2" Hardware specs: CPU: 2x Hitachi "SH-4" RISC CPU @ 200MHz (360 MIPS / 1.4 GFLOPS) Graphic Engine: 2x NEC "PowerVR 2" (PVR2DC-CLX2) Sound Engine: Yamaha "AICA" (with internal "ARM7" 32-bit RISC CPU @ 45MHz, 64 channel ADPCM) Main Memory : 32 MByte 100Mhz SDRAM Graphic Memory : 32 MByte Model Data Memory : 32 MByte Sound Memory : 8 MByte Media : ROM Board / GD-Rom Simultaneous Number of Colors : Approx. 16,770,000 (24bits) Polygons : 10 Million polys/sec with 6 light sources Rendering Speed : 2000 Mpixels/sec (unrealistic max, assumes overdraw of 10x which nothing uses) My PC Specs: CPU: i7-3770k @ 4.5 GHz RAM: 16 GB DDR3-1866 GFX: MSI Geforce Gaming OC GTX 970 4 GB GDDR5 Twin Frozr V OC @ 1512 MHz core/3850 MHz memory OS: Windows 10 64-bit Pro Software recording: Shadowplay Share 3.0

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