Render layers, passes, & batch rendering with Maya & V-Ray - VFX Plane Part 04 HD

16.01.2020
Continuing from Part 03, we discuss render layers, render passes (elements), how to create an ambient occlusion pass, and set up a Z Depth pass properly. Also, learn how to batch rendering efficiently with layer overrides. Continue to Part 05 to finish the tutorial. Skip ahead 0:17 Render layers 2:35 Removing the background 3:37 Layer overrides 5:26 Render settings 9:24 Force refractions from an invisible background 10:20 Render passes (elements) 13:25 Ambient occlusion AO render pass 15:25 Z Depth pass 17:45 Render setting continued 18:33 Batch rendering My modified model with textures: https://drive.google.com/drive/folders/1ZWgGBwlwhPbAQGZgyf7ttTL5Nv6_4CSY?usp=sharing Original model and textures: https://www.turbosquid.com/FullPreview/Index.cfm/ID/711530 Join the Discord server! https://discord.gg/zrufaRr Portfolio: http://lindenstirk.com/ Artstation: https://www.artstation.com/cgstirk Instagram: https://www.instagram.com/lindenstirk/ Twitter: https://twitter.com/CGStirk #cgstirk #vfxartist #vfxtutorial

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