Pool Party Fiora Splash Art and More HD
Please watch: "Whats Hot on Overwatch 3" https://www.youtube.com/watch?v=6HCraRo5Jpo --~-- New Splash Arts Pool Party Fiora, and New Summoner Icons Link: http://newsoflegends.com/index.php/pbe-pool-party-fiora-splash-art-changes-to-azir-fiora-lee-sin-lux-malzahar-poppy-reksai-sona-bugfixes-58952/ [PBE] Pool Party Fiora Splash Art, Changes to Azir, Fiora, Lee Sin, Lux, Malzahar, Poppy, Rek’Sai & Sona, Bugfixes Champ and Other Changes Azir Arise [ W ] Vision range of Soldiers decreased from 575 to 350. Base damage of soldiers decreased from 50/55/60/65/70/75/80/85/90/95/100/110/120/130/140/150/160/170 to 50/52/54/56/58/60/63/66/69/72/75/85/95/110/125/140/155/170. Fiora Lunge [ Q ] Bonus AD ratio increased from 0.55/0.7/0.85/1/1.15 to 0.95/1/1.05/1.1/1.15. Lee Sin Safeguard [ W ] Base shield strength increased from 40/80/120/160/200 to 40/100/160/220/280. Lux Illumination [ Passive ] Bonus damage-per-level increased from 8 to 10. Light Binding [ Q ] Base damage decreased from 60/110/160/210/260 to 50/100/150/200/250. Malzahar Base Movement Speed decreased from 340 to 335; Auto-attack range decreased from 550 to 500. Poppy Iron Ambassador [ Passive ] Shield value increased from 15% at all levels to 15/17.5/20% (values for levels 1/7/13); Cooldown decreased from 18/14/10 seconds to 16/13/10. Heroic Charge [ E ] Stun duration decreased from 2 seconds at all ranks to 1.6/1.7/1.8/1.9/2. Rek’Sai Void Rush [ R ] Cooldown increased from 150/110/70 seconds to 180/140/100. Sona Power Chord [ Passive ] Base damage increased from 13-192 (increases with level) to 15-235. Aria of Perseverance [ W ] Shield AP ratio increased from 0.25 to 0.3. Song of Celerity [ E ] Duration of active increased from 1.5 seconds at all ranks to 3; AP Ratio of active (%) increased from 0.04 to 0.06. When out of combat, the active now gives Sona 16/17/18/19/20 [+0.07 AP] % bonus Movement Speed for 7 seconds. 6.14 Bugfixes We’ve been looking into different ways to bring back visibility on some of our patch-to-patch bugfixes and shed a bit of light on what caused the bugs or how we went about fixing them. We won’t always have these mini-contexts (sometimes things are really boring or simple), but hopefully the occasional storytime is interesting to you! We’ll update this thread a couple of times across the patch cycle. Here are some of the bugs we’re fixing for 6.14 (feel free to let us know if they’re still busted): 1. Zyra Passive activates when recalling in brush Zyra’s passive turns off while she’s in brush to prevent seeds from revealing her location. If she reveals herself by casting an ability or attacking, her passive turns back on. Since Recall is technically a spell, it was re-enabling Zyra’s passive, even though Recall itself doesn’t reveal you from brush. 2. Braum dies from Baron Nashor in one hit This is a fun one ;P Baron was able to kill Braum in one hit with his Acid Shot if Braum moved in front of a target within a very specific time p
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