Arma 3 Breaking Point pro Features #1: Render-Glitch / Legal Wallhack HD
I had a very good time on Breaking Point, and played this mod over 3 years and 3000 hours, mostly as "Der Krasse" or "The Enfield Guy" I finally quit BP and want to share some of the most powerful Glitches, Bugs and Features of the Arma3 Engine and especially Breaking Point. Most of that knowledge is exclusive only to a handful of experienced players, who stomp poor plebs and freshies with em. Im pretty sure you will find one, that you didnt know it existed. Most important: None of this is a Cheat or Hack, those are all semi-known bugs of the Arma3 Engine. The series starts with the Render-Glitch, that is part of Arma since the Apex Update, and is pretty much a Wallhack. Very Important: This one is undetectable, you perform this just by changing ur render distance on clientside. It is part of the basic Arma3 Graphic Engine. You are 100% safe to use that. I did it for 6 Months, killed atleast 200-250 guys like this and never had any Problem. You can also use this little trick to "scan" building for crates, etc. 2nd Part will be about Duping: Weapons and Supercrates 3rd About Glitching through Walls, Rocks etc 4th About Little Mechanics Bugs, like the known Softlog-to-avoid-surgery Bug If you have any questions about them, let me know and i will try to help you.
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