UE4 Oceanology 3 HD
Oceanology 3.0 mathematical wave Real-Time Store link unreal engine 4 https://www.unrealengine.com/marketplace/en-US/product/oceanology The central design of our model is an accurate and efficient description of the sea surface, based on both cutting-edge results in oceanography and advanced 3D computing techniques. Oceanology 3.0 includes the following Gerstner wave Water cut off effect Infinite ocean in real time Buoyancy Transparency Subsurface scattering Stencil mask Underwater Volume separation Caustics / Decal and light function Foam Generator Levels of Detail Specific Buoyancy Control Boat and box configured with buoyancy Specular / UE4 Specular / Specular BRDF Custom Refraction Shore Line Droplets Surface Fluid density Game or simulation buoyancy selector Tessellation Distance Multiplayer Keyframe is integrated to control the state of the ocean NavMesh Enemy system Boat with controls set Ocean with stylized version Planar reflection mode optional Coastal effect Landscape Modulation swimming system character with artificial intelligence landscape trees and rocks scanned modular materials Distant views ------------------------------------------------------------ -The scenes are included -Free volumetric clouds https://www.artstation.com/artwork/GXnrvV More information contact the oceanology community https://discordapp.com/invite/fVJmuWr
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