Blender Dynamic Hair Animation Experiment 02 HD
Another quick experiment with Blender 2.79 using dynamic hair. I imported an animated G3F figure from Daz Studio using the FBX format. I then applied dynamic hair to the figure and rendered everything using Cycles. This time I tried smoothing the hair to try to get rid of some of the "fly away" hairs that appeared on the broad movements. Finally I imported the PNG sequence into After Effects and applied the motion blur filter and played the sequence at full and half speed. It took 1 minute per frame to render at 1080 x 1920 using 64 samples.
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