SpaceCore - Java LWJGL Flight Simulator HD

17.04.2012
A little space-flight I wrote over the weekend. There is no story or premise, the whole point was to see if I could prototype a game very quickly. Not mentioned in the video was that I had to re-learn quaternions and use that to help with ship control and rotations, rather than directly use Euler-based pitch/yaw. Source code has been released on my blog: www.cores2.com/blog

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