Speed Up Fluid Simulation Using OpenCL - Houdini 16 HD

23.09.2017
In this video we have three fluid tank (FLIP Tank) tests and we will compare between the simulation speed using CPU only simulation and using OpenCL acceleration with the CPU for the simulation in Houdini 16 .. *First Test: ----------------- Flip Solver and flip tank @ default setting expect of the next setting: - Tank size = 5 * 2 * 15 - Particle Separation = 0.03 - Particle Radius Scale = 1.2 "Default". - Ball Radius = 0.5 - Frame Count = 175 Frames. - Particlel Count =~ 3.5 Million Particles. *Second Test: ---------------------- Flip Solver and flip tank @ default setting expect of the next setting: - Tank size = 2.5 * 1.5 * 5 - Particle Separation = 0.01 - Particle Radius Scale = 1.2 "Default". - Ball Radius = 0.3 - Frame Count = 50 Frames. - Particlel Count =~ 10.5 Million Particles. *Third Test: -------------------- Flip Solver and flip tank @ default setting expect of the next setting: - Tank size = 2.5 * 1.5 * 10 - Particle Separation = 0.008 - Particle Radius Scale = 1.2 "Default". - Ball Radius = 0.3 - Frame Count = 50 Frames. - Particlel Count =~ 40.2 Million Particles. *Workstation Specification: ---------------------------------------------- - CPU : 2 X Intel Xeon E5-2640 v4 @2.40 GHZ (10 core each CPU, total 20 cores) "@ default clock speed". - GPU : MSI GeForce GTX 1070 SEA HAWK X "@ default clock speed", 8 Gbps, 8 GB GDDR5, Bandwidth: 256 GB/sec. - Ram : 64 GB. *The software that used in this video to monitor CPU, GPU and RAM usage is "MSI Afterburner Software". https://www.msi.com/page/afterburner https://www.sidefx.com/ *If you Liked the video, please share it .. *Subscribe for more videos, tutorials and more .. https://www.3dframe.studio

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