How to configure a team_control_point_master entity Team Fortress 2 SDK - Hammer Tutorial HD
WATCH IN HD!!! cap layout guide: http://developer.valvesoftware.com/wiki/TF2/Setting_the_cap_point_layout This tutorial explains how important the entity team_control_point_master is in any control point map. I will explain how to create one and how to configure it to organise and react with your map. This entity should be used in any map you make, regardless. This tutorial is linked to my other tutorial on how to actually create one / multiple control points to begin with. That tutorial is split into 3 parts, which you will need to view in order, they can be found below: Part 1: http://www.youtube.com/watch?v=eODRa3NqCqw Part 2: http://www.youtube.com/watch?v=QilVZlDpS04 Part 3: http://www.youtube.com/watch?v=owW95c-iLMI VMF download: http://www.4shared.com/file/90089911/6200a74d/teamcontrolpointmaster.html Watch my other videos for more help on map making in Team Fortress 2. PM me with any problems and ill try and help you. All the best!! ╔═╦╗╔╦╗╔═╦═╦╦╦╦╗╔═╗ ║╚╣║║║╚╣╚╣╔╣╔╣║╚╣═╣ ╠╗║╚╝║║╠╗║╚╣║║║║║═╣ ╚═╩══╩═╩═╩═╩╝╚╩═╩═╝
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