[Doom 2] Holy Hell - Map 3 UV-Max HD

08.11.2011
Pwad: Holy Hell Skill: Ultra-Violence Map: 3 Time: 43:01 Category: UV-Max Arf. This was hell (pun intended). Beginning is tedious due to switches taking too long to lower and too many mancos in awkward positions to take out easily, then bridge section, which is buggy - usable bug prevents door from closing, which is very handy, then outside section with a crapload of monsters (to be honest, that caco wave looks cool as hell), after that there is some more revs and cybs and the coolness of run basically ends. What comes afterwards is long boring tedious and hilariously difficult hill section which I had to play very cautiously. Battle with 600 upper monsters (mancos, hks, barons and revs mainly) is a plain killer of fun. Health is very scarce (few megaspheres and one spot with medkits), BFG is almost useless from just about any position, RL is tedious and dangerous to use with rev missles flying straight above observable view, very little infighting going on... argh. Previous fastest run was 49:50. Holy Hell http://www.doomworld.com/idgames/?id=14250

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