Grizzly Hills in Unreal Engine 4 HD
I know I said the last one was gonna be the last, but I found this Grizzly Hills project I started on more than a year ago, touched it up and here it is. As always a little bland without the art style of WoW, but there you go I am not arguing that this looks better than WoW - the beautiful art style is what makes wow look good, which this obviously lacks. This is simply and only me having fun in Unreal 4 and wanting to share. I have previously said I planned to release this stuff for VR, which is unfortunately no longer the case. The projects are incredibly poorly optimized and will not be able to run even on a flat display, let alone in VR. The assets used are not made by me, which is another reason I won’t be releasing the projects in any form. I hope you enjoyed all these fun recreations! I hope it inspired you to maybe start playing around the engine yourself. Please check out the creators of these stunning assets! Assets: Quixel Megascans https://megascans.se/ “Conifer Forest Collection” by MAWI United https://www.unrealengine.com/marketplace/conifer-forest-collection “Ultra Dynamic Sky” by Everett Gunther https://www.unrealengine.com/marketplace/ultra-dynamic-sky ”Aurora Borealis” by Mountain Trail https://www.unrealengine.com/marketplace/aurora-borealis “Medieval Village” by PolyPixel https://www.unrealengine.com/marketplace/medieval-village ”River Water Tool with Flow Bouyancy” by James Stone https://www.unrealengine.com/marketplace/river-water-tool-with-flow-buoyancy “Medieval Props Pack” by SilverTM https://www.unrealengine.com/marketplace/medieval-props-pack “Medieval Props Pack 2” by SilverTM https://www.unrealengine.com/marketplace/medieval-props-pack-01 Audio: “Totems of the Grizzlemaw” by Derek Duke, Glenn Stafford & Russell Brower ©2004 Blizzard Entertainment, Inc. All rights reserved. World of Warcraft, Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.
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