MegaFiers Tutorial 15: Daz 3D Morphs HD

18.08.2012
This tutorial shows how you can get animated morphed characters from Daz3D into Unity using MegaFiers. You just need to have a copy of Max, Maya or Blender and a copy of the MegaFiers exporter. The process is simple, you export the object from Daz to a Collada file and then import that into Max, Maya or Blender, and from there you use the MegaFiers exporter to get the morph data and animations into Unity. This process will also work for other 3d editors such as Cinema 4D, Lightwave etc that do not currently have a custom MegaFiers exporter. More information on the system can be found on the website at http://www.west-racing.com/mf

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