ArmA2 (CO) - Chasing Grim Reaper 2.0 (with J.S.R.S 1.4.1/i7 2600K)

02.01.2012
Gameplay video full of action from 5. mission of the SP campaign that is also available as COOP. I was playing with hardest expert settings and custom doubled life option (improved in this upcoming 2.0 version) that makes the mission almost impossible even with much friendly support. Finished only about 10% of the mission, but had much fun with the challenge while listening sound effects from J.S.R.S 1.4.1 mod. Air Support System, seen in early vid, is "Mando Missile"-script made by Mandoble. This campaign version 2.0 is coming soon with change log (current): -New cliffhanger campaign outro (by SavedByGrace & partly SaOk) -Rest of the voiceacting added ("Uncle" & "SF Leader" by Domokun, "Gas Worker" by Nettrucker) -New dynamic AI function: Enemy sometimes now search/clean nearby random buildings -New dynamic AI function: Sometimes disemparked crew seek cover from nearby houses -Life Multiplier much reworked (default setting "normal" is good for CPUs like q6600, tested setting "doubled" works very smoothly with i7 2600k, un-tested setting "tripled" may require clocked i7 2600k) -Music from orginal OFP soundtrack added (those BIS tracks) -Cutscene tweaks -Unpopular extra cutscene in 3rd mission removed -Many other tweaks, fixes & additions

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