Tutorial: Photorealistic Rendering using HDRI ( Blender 2.80 & Cycles ) HD
In this tutorial I have shared my workflow for photorealistic renders using HDRI images with Blender 2.80 and the Cycles Renderer. 1. Intro (00:00) 2. Create A Simple Scene (00:55) 3. Setup HDRI texture for lighting (02:38) 4. Camera setup (05:49) 5. Color correction (11:22) 6. Render Pass setup (14:29) 7. Compositing with the Backplate image (17:35) Tutorial file (.blend): https://drive.google.com/drive/folders/1FZmaBgM3BA6h4oj8bBmv4oIpGMn1vqZs?usp=sharing Resources that helped me figure out this workflow: Mehlogic color correction post (https://meshlogic.github.io/posts/blender/rendering/nodes-correct-hdri/) Blender Guru Background Image Tutorial (https://www.blenderguru.com/tutorials/render-onto-photo-background) BlenderArtist post about HDRI compostiting (https://blenderartists.org/t/cycles-composite-a-3d-model-into-a-photo-backplate-hdri/570338/4) Thanks to all of them for the great help. This is just one of the many ways I have found out to make HDRI renders and should not be taken as a definitive guide. My Profile: Artstation: https://www.artstation.com/amadjunaid website: http://www.pixeladventures.de
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