Creating a LWJGL voxel engine[21] - Multi-texturing! HD
This tutorial series will be on creating a basic voxel engine in LWJGL using my GLUtils library. The goal is to create a fully functional engine, and to allow the viewer to create their own game based on the framework. If you have any questions, feel free to ask! New Spritesheet (Thanks to UltraXCoding!): http://goo.gl/PBl3hY New Shape class (Thanks to me!): http://pastebin.com/yYBHEz0z GLUtils: http://goo.gl/UX63Xe LWJGL: http://goo.gl/qkAB3p Follow me on Twitter! https://twitter.com/TobySimone
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