Blender Game Engine/Cycles Texture Bake HD

17.02.2014
Today, i noticed that it is now possible to bake Textures with Cycles! Of course this is very cool, because this gives you the possibility of archieving the photorealism of the path trace renderengine Cycles with the performance of shadeless materials in the normal viewport (because everything is stored in the textures now)! You only need a special build of Blender from graphicall.org (http://graphicall.org/1106) and this nice little addon here (http://blenderartists.org/forum/showthread.php?326534-Cycles-baking-is-here&p=2576795&viewfull=1#post2576795) that makes it easier to use. I also added some 2D Shaders from Martins Upitis as well, just to mention.

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