Java LWJGL :: 3D Map Demo with Qjuake Engine + source
So I took my updated player physics engine (Qjuake), and crafted a small multiplayer map in a virtual space (based off of a Halo: CE map). Textures are from Sphax PureDBCraft Texture pack. Made using eclipse, time, effort, and energy drinks. source: http://adf.ly/Ebw0C
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