OpenGL 3D Game Tutorial 7: Matrices & Uniform Variables HD

30.08.2014
LWJGL tutorial series on how to create a 3D Java game with OpenGL! This week we learn about uniform variables and matrices. Simple matrix maths: http://www.mathsisfun.com/algebra/matrix-introduction.html Transformation Matrix: http://en.wikipedia.org/wiki/Transformation_matrix Euler rotations to matrix conversion: http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToEuler/ More matrices: http://www.opengl-tutorial.org/beginners-tutorials/tutorial-3-matrices/ LWJGL Wiki: http://lwjgl.org/wiki/index.php?title=Main_Page Support the series on Patreon: https://www.patreon.com/thinmatrix Facebook Page: https://www.facebook.com/thinmatrix Tumblr: http://thinmatrix.tumblr.com/ Instagram: http://instagram.com/thin_matrix Twitter: https://twitter.com/ThinMatrix Check out my game on IndieDB: http://www.indiedb.com/games/equilinox End of video music- Kai Engel, "Waking Stars": http://freemusicarchive.org/music/Kai_Engel/Evening_Colors/01_-_Waking_Stars

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