OpenGL 3D Game Tutorial 13: Optimizing HD
LWJGL tutorial series on how to create a 3D Java game with OpenGL! This week we optimize our rendering system and add ambient lighting! Stanford Dragon Model: https://www.dropbox.com/sh/gscenjij7ny3xz1/AADQ3u6Ve96PP3ajyJP81ETSa?dl=0 Source: Stanford University Computer Graphics Laboratory Support the series on Patreon: https://www.patreon.com/thinmatrix Facebook Page: https://www.facebook.com/thinmatrix Tumblr: http://thinmatrix.tumblr.com/ Instagram: http://instagram.com/thin_matrix Twitter: https://twitter.com/ThinMatrix Check out my game on IndieDB: http://www.indiedb.com/games/equilinox End of video music- Kai Engel, "Waking Stars": http://freemusicarchive.org/music/Kai_Engel/Evening_Colors/01_-_Waking_Stars