OpenGL 3D Game Tutorial 22: Terrain Collision Detection HD

06.12.2014
LWJGL tutorial series on how to create a 3D Java game with OpenGL! Simple terrain collision detection this week! Barycentric function: https://www.dropbox.com/s/0md240yyc359ik3/code.txt?dl=0 Download the heightmap: https://www.dropbox.com/s/dcul3fnrnejue7x/heightmap.png?dl=0 Models and Textures: https://www.dropbox.com/sh/ufem6k9nzbw9hkb/AAD7gB1Dg6nMT8XTlkmPBC3Sa?dl=0 Support the series on Patreon: https://www.patreon.com/thinmatrix Facebook Page: https://www.facebook.com/thinmatrix Tumblr: http://thinmatrix.tumblr.com/ Instagram: http://instagram.com/thin_matrix Twitter: https://twitter.com/ThinMatrix Check out my game on IndieDB: http://www.indiedb.com/games/equilinox End of video music- Kai Engel, "Waking Stars": http://freemusicarchive.org/music/Kai_Engel/Evening_Colors/01_-_Waking_Stars

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